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Project Dragon Characterart

After both project Oni and LAX were cancelled project Dragon was kind enough to have me on and let me hit the ground running with helping the character team for several months

My first task was to make one of the outfits concepted by Camille Peyrebere in 3d and get used to the pipeline under guidance of Lucas St. Martin
Next i got the opportunity to translate one of the hero npcs named zent into 3d based on Nicholas Kole`s amazing concepts
and finally my last task on the team was to make more heads for the combineable character system. I looked at both existing head concepts made by Nicholas Kole and sculpts done by the character team before to create a lineup of different faces showing unique facial features

Here are all the artists i got to collaborate with or referenced work from on these tasks

Concept :
Nicolas Kole https://www.artstation.com/happyrock
Camille Peyrebere https://www.artstation.com/cameliaster

3d Character artists:
Lucas St. Martin https://www.artstation.com/saintzart
Megan Gritzfeld https://www.artstation.com/mgritzfeld
Tanner Roberts http://www.tanner-roberts.com/
Danny Williams https://www.artstation.com/pointpusher
and the team at Airborn Studios https://www.artstation.com/airbornstudios/albums/13589430

Environment:
Michael Vicente https://www.artstation.com/orb

Techart:
Adam Gibson https://www.artstation.com/venain

Art direction :
Josh Nadelberg

zbrush turnaround of zent

ingame shot of zent

ingame shot of zent

ingame shot of zent

ingame shot of zent

ingame view of the witch outfit

ingame view of the witch outfit

Ingame lineup of the heads i made previewed on existing assets by other artists , the smaller heads in the center between the male and female lineups are also other artists work there for reference