After both project Oni and LAX were cancelled project Dragon was kind enough to have me on and let me hit the ground running with helping the character team for several months
My first task was to make one of the outfits concepted by Camille Peyrebere in 3d and get used to the pipeline under guidance of Lucas St. Martin
Next i got the opportunity to translate one of the hero npcs named zent into 3d based on Nicholas Kole`s amazing concepts
and finally my last task on the team was to make more heads for the combineable character system. I looked at both existing head concepts made by Nicholas Kole and sculpts done by the character team before to create a lineup of different faces showing unique facial features
Here are all the artists i got to collaborate with or referenced work from on these tasks
Concept :
Nicolas Kole https://www.artstation.com/happyrock
Camille Peyrebere https://www.artstation.com/cameliaster
3d Character artists:
Lucas St. Martin https://www.artstation.com/saintzart
Megan Gritzfeld https://www.artstation.com/mgritzfeld
Tanner Roberts http://www.tanner-roberts.com/
Danny Williams https://www.artstation.com/pointpusher
and the team at Airborn Studios https://www.artstation.com/airbornstudios/albums/13589430
Environment:
Michael Vicente https://www.artstation.com/orb
Techart:
Adam Gibson https://www.artstation.com/venain
Art direction :
Josh Nadelberg
zbrush turnaround of zent
Ingame lineup of the heads i made previewed on existing assets by other artists , the smaller heads in the center between the male and female lineups are also other artists work there for reference